Is a chain of processes to perform when a program is not busy and has invoked the Idle
macro.
The Idle macro performs a near call to the location stored in this variable. Each item in the chain must jump to the previous IDLE_HOOK. The final original hook will perform a return to the caller.
Note: Items in this chain should not take long to complete. The Delay macro will call Idle repeatedly while waiting for time to elapse. A time consuming process inserted into the chain will cause the requested delay to be extended. It will also create lag while waiting for keyboard input.
Example of inserting into the chain:
See also: Idle